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- // Persistence of Vision Raytracer
- // This data file makes a good starting point for developing tests and
- // new data files. It is also used as the benchmark for the timing tests.
- // 3 hours 640 480 @-a / 33-486
- #include "include.inc"
-
-
- #declare YourTexture = /* change to your preference */
- texture {
- Dull
- leopard
- bumps 0.75
- color_map {
- [0.0 0.3 color Black color Black ]
- [0.3 0.5 color Black color Orange]
- [0.5 1.0 color Orange color Yellow]
- }
- }
- #include "spider1.inc"
-
-
-
- camera {
- location <10 18 -20>
- direction <0.0 0.0 1.0>
- up <0.0 1.0 0.0>
- right <1.33333 0.0 0.0>
- look_at <0 0 0>
- }
-
- // Light source
- object { light_source { <-30 50 -15> color White }}
- object { light_source { <30 20 -15> color DimGray }}
-
- object { sphere { <0 0 0> 1000 texture {color DimGray } } }
-
- #declare LegPair = composite {
- composite { LegThing }
- composite { LegThing rotate <0 180 0>}
- }
-
- #declare Spider = composite {
- composite { LegPair rotate <0 15 0>}
- composite { LegPair rotate <0 30 0>}
- composite { LegPair rotate <0 -30 0>}
- composite { LegPair rotate <0 -15 0>}
-
- object { quadric { Sphere} // Head / Abdoment
- scale <3 2 3>
- translate <0 5 0>
- color Cyan
- texture {
- YourTexture
- // bumps 0.75
- scale<.25 .75 .25>
- }
- }
-
- object { quadric { Sphere} // Thorax (rear-end)
- scale <6 3 6>
- rotate <-40 0 0>
- translate <0 5 8>
- color Red
- texture {
- YourTexture
- scale <0.175 1 0.175> // don't know if this really works!
- // bumps 0.75
- scale<.75 .75 .75>
- }
- }
- object { // Mandables
- quadric { Sphere scale <1.5 0.75 1.5> }
- clipped_by {
- quadric { Sphere inverse scale <1.25 1 1.25> translate <0 0.15 -0.30>}
- }
- translate <0 6 -4>
- color Blue
- texture { // Still using YourTexture colormap
- Chrome_Metal
- phong 1 phong_size 200
- }
- }
- object { // Eyes
- union {
- quadric { Sphere scale <1 1 1> translate <-0.65 0 0> }
- quadric { Sphere scale <1 1 1> translate <+0.65 0 0> }
- }
- translate <0 6.5 -2.5>
- color Yellow
- texture {
- YourTexture
- granite
- phong 0.5 phong_size 200
- }
- }
- }
-
- composite { Spider rotate <0 -15 0> translate <0 0 -5> }
- composite { Spider rotate <0 180 0> translate <0 0 -15>}
-
-
- object { plane { <0 1 0> 0 }
- texture {
- YourTexture
- granite
- scale <5 5 5>
- }
- }
-
-